#ifndef __TERRAINNULL0OPERATOR_H__
#define __TERRAINNULL0OPERATOR_H__

#include "operator/operator.h"

class CTerrainNull0Operator: public COperator{
public:
    CTerrainNull0Operator(CEditorSceneMgr *pSceneMgr);
    virtual ~CTerrainNull0Operator();
    virtual bool32 Init();
    virtual bool32 Final();
    virtual bool32 OnLMouseDown( int32 x, int32 y );
    virtual bool32 OnMouseMove( int32 x, int32 y );
    virtual bool32 OnLMouseUp( int32 x, int32 y );


};



#endif
